Pagan: Fate of Roanoke from Kasper Kjær Christiansen and Kåre Werner Storgaard is a deduction expandable card game set in colonial America of 1587. The essence of the asymmetrical game is the witch's struggle against the witch hunter. As the witch strives to complete a ritual, the hunter tries to track her down and find out her true identity. Both players access variable card decks with 50 cards each and use different resources to defeat the other side. Many tactics and strategies are possible and necessary to survive in this fight between the two powers. Embedded in the dark graphics of illustrator Maren Gutt the fictional story of the lost colony of Roanoke comes to life.
Pagan is an asymmetrical card game for 2 players taking on the roles of witch or witch hunter. The witch tries to carry out a ritual of renaturation before being exposed by the witch hunter and terminated. Nine villagers are under suspicion and only the Witch player knows who is the real witch. Each turn the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Moreover, the witch can brew powerful potions, improve their familiar, and cast enchantments and charms, while the witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers.
In Pagan, two players compete to be the first to complete their individual objective. As the Witch, your objective is to collect enough secrets to perform a ritual so potent, that the entire region will fall under your spell and Mother Nature will reclaim the Island. As the Hunter, you gather all the allies and support you can muster, to bring the Witch to justice before its fatal ritual comes to fruition.
The prototype has already won the Danish design award Otto at the Fastaval for best game of show in 2018.
-description from publisher
Pagan: Beyond the Palisades is the first expansion for Pagan: Fate of Roanoke.
Pagan is an asymmetrical card game for two players taking on the roles of Witch or Witch hunter. The Witch tries to carry out a ritual of renaturation before being exposed and eliminated by the Witch hunter. Nine villagers are under suspicion and only the Witch player knows who the real Witch is. Each turn, the players use their action pawns on active villagers to draw cards, play cards, gain influence and manage the Gloom. Moreover, the Witch can brew powerful potions, improve their familiar and cast enchantments and charms, while the Witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers.
Beyond the Palisades introduces two new mechanics to Pagan: Gloom and Cleanse.
Gloom is a new resource that benefits the Witch player as long as it is in play. It symbolizes the Witch's symbiotic
relationship with the lands. Gloom enters the game through the play of Gloom-cards and can be reduced or increased
during a game. Some cards can even break the natural limits of the Gloom on the cards.
With sufficient effort and focus, it is possible to cleanse the Gloom encroaching on the village. Cleansing a card is done
by removing every last bit of Gloom. Once a card is cleansed it is discarded.
The game features 4 scenarios, 9 all new villagers, 30 Gloom tokens and 2 full pre-made decks for each player (50 cards each).
Exclusive Kickstarter Content.
21 villager cards
21 Suspect cards
7 villager overview cards
3 witch hunter wooden tokens
30 wooden gloom tokens
30 wooden clue tokens
30 wooden secret tokens
20 wooden favor tokens
9 wooden evidence tokens
4 action cards
3 cloth bags
1 metal coin
3 content packs (each with 32 action cards)